AI Insights · Timothy · June 2024
Top 5 Tank Games in Egypt: Q2 2024 Performance
Discover the performance of the top 5 tank games in Egypt for Q2 2024, including trends in downloads, revenue, and active users.
The second quarter of 2024 has seen notable trends in the performance of the top 5 tank games in Egypt. Here is a breakdown of their downloads, revenue, and active user metrics based on Sensor Tower data.
Tank Stars by CASUAL AZUR GAMES experienced fluctuating weekly downloads, peaking at around 26.5K in late June. Weekly revenue varied significantly, reaching a high of $21 in mid-April and dropping to as low as $3 by the end of April. The game saw a consistent number of weekly active users, climbing from 122K in early April to 178K by the end of June.
Tank Stars by CASUAL AZUR GAMES experienced fluctuating weekly downloads, peaking at around 26.5K in late June. Weekly revenue varied significantly, reaching a high of $21 in mid-April and dropping to as low as $3 by the end of April. The game saw a consistent number of weekly active users, climbing from 122K in early April to 178K by the end of June.
Massive Warfare: Tanks PvP War from TinyBytes showcased a steady revenue increase, culminating at $103 in early June. Downloads were quite volatile, with a notable spike to 26.2K in early April. Active users followed a downward trend from 50.1K in early April to 24.7K by the end of June.
War Machines: Tanks Battle Game by Wildlife Studios maintained a relatively stable weekly revenue, peaking at $327 in mid-June. Downloads saw significant fluctuations, with a high of 23K in mid-April and a low of 2.6K in early June. Active users experienced peaks and troughs, reaching a maximum of 89.5K in late April and dropping to 30.3K by the end of June.
World of Artillery: Cannon War from Cheely Apps had modest revenue, peaking at $22 in late June. Weekly downloads were consistent, averaging around 6K, with a slight dip to 2.9K by mid-June. Active users remained stable, fluctuating between 15.8K and 21.1K throughout the quarter.
Mad Royale io – Tank Battle by CASUAL AZUR GAMES saw no revenue throughout the quarter. Downloads showed a moderate increase, peaking at 7.7K in mid-June. Active users grew steadily, reaching a peak of 15.2K in mid-June before dropping to 8K by the end of the month.
For more detailed insights and analysis, visit Sensor Tower.